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	<title type="html"><![CDATA[James's Programming Page — Status ("GM Thunder") area]]></title>
	<link rel="self" href="https://swforum.seekye.com/feed/atom/topic/55/" />
	<updated>2005-06-10T15:31:42Z</updated>
	<generator>PunBB</generator>
	<id>https://swforum.seekye.com/topic/55/</id>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/1139/#p1139" />
			<content type="html"><![CDATA[<p>Catbert could you elaborate what harmful events were done by Fiend, Gohma or Aaron? Mumblee is right when you gave out Godly whatever of Some nice item + Mass amounts of gold. Gohma really never held an even except&nbsp; trivia for some high lvl spells you could get off charles. I recall you making an Npc that sold rare Gm spells (gm spells at the time) for mere change. Dont say other people did worse than you in that field because I vote you King by far.</p>]]></content>
			<author>
				<name><![CDATA[TitanLink]]></name>
				<uri>https://swforum.seekye.com/user/33/</uri>
			</author>
			<updated>2005-06-10T15:31:42Z</updated>
			<id>https://swforum.seekye.com/post/1139/#p1139</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/997/#p997" />
			<content type="html"><![CDATA[<p>That we did, Eric.&nbsp; It will be a day long remembered.</p>]]></content>
			<author>
				<name><![CDATA[Catbert]]></name>
				<uri>https://swforum.seekye.com/user/30/</uri>
			</author>
			<updated>2005-05-17T03:34:03Z</updated>
			<id>https://swforum.seekye.com/post/997/#p997</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/991/#p991" />
			<content type="html"><![CDATA[<p>I like the way recent events have been conducted; new simple maps have been made for them and then deleted directly following.</p>]]></content>
			<author>
				<name><![CDATA[Marlborough]]></name>
				<uri>https://swforum.seekye.com/user/31/</uri>
			</author>
			<updated>2005-05-16T21:03:56Z</updated>
			<id>https://swforum.seekye.com/post/991/#p991</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/973/#p973" />
			<content type="html"><![CDATA[<p>Well if you want the old Gestapo back just give me a ring, I enjoyed that job a great deal.&nbsp; Good luck convincing Zer or Coma, though <img src="https://swforum.seekye.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Catbert]]></name>
				<uri>https://swforum.seekye.com/user/30/</uri>
			</author>
			<updated>2005-05-16T12:48:40Z</updated>
			<id>https://swforum.seekye.com/post/973/#p973</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/970/#p970" />
			<content type="html"><![CDATA[<p>Yea cat you was a good M, tho very annoying poping up every few min heh, but you stoped alot of macroing. And I did edit alot of maps cat, new Snow map, new pumpkin map, redid the beholders den, did a heap of editing to the evil town, new orc camp and at current working on the dire map. Tho at current I dont really have the power to do scripts so really I cant do the things I want, which is really finsh map 6. So atm Im just really been working my skills on lightwave, so I may add some new tile sets/etc for the new client.<br />Visualcode, it was playskools event that you lost some items in, If I remember right he was in ghost mode spawning monsters, first in town then in that room.</p>]]></content>
			<author>
				<name><![CDATA[Zammbi]]></name>
				<uri>https://swforum.seekye.com/user/19/</uri>
			</author>
			<updated>2005-05-16T12:04:43Z</updated>
			<id>https://swforum.seekye.com/post/970/#p970</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/968/#p968" />
			<content type="html"><![CDATA[<p>I think you did fine as a moderator.&nbsp; I wanted to keep you there, really.&nbsp; FWIW, you were never supposed to make GM.&nbsp; I made you a map editor just because I was desperate for map editors at the time to get Map 6 finished.&nbsp; Then, you were REALLY never supposed to make GM level 3 and I blame your whining to John for that.&nbsp; But, as a moderator, I think you did fine.&nbsp; Nobody liked you to begin with, so when you became a mod, they had even more reason not to like you.&nbsp; Plus, you actually punished them.</p>]]></content>
			<author>
				<name><![CDATA[Spectre]]></name>
				<uri>https://swforum.seekye.com/user/10/</uri>
			</author>
			<updated>2005-05-16T11:28:58Z</updated>
			<id>https://swforum.seekye.com/post/968/#p968</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/965/#p965" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Mumblee wrote:</cite><blockquote><div class="quotebox"><cite>Catbert wrote:</cite><blockquote><p>I don&#039;t believe that GM thunder is a pivotal function of the game.&nbsp; GMs rarely need to interact with players, let alone large crowds of players.&nbsp; When they do, broadcast seems to be enough and if the server needs to send a message then the Zerver console is already there for that.&nbsp; </p><p>While thunder was nice for events, the players should be encouraged to host their own events so that the community is more self-preserving and the GMs end up with more time.&nbsp; My over the top events ended up wasting my time and pissing off a lot of people, so if that provides any perspective as to where I come from..</p><p>I&#039;d like to express agreement with the idea of not making monsters 100% resistant to all forms of magic, unless others of the same difficulty are made 100% resistant to physical damage.&nbsp; I believe Zer went a little overboard against mages when he did that with STT and a number of other monsters made around that time.</p></blockquote></div><p>Truthfully, Cat, that&#039;s complete BS.&nbsp; That&#039;s just what we told YOU, because every time you ran an event you would give out a Jesus&#039;s Godsword of Holy McPwnzalot to every person who competed, and then drop 9 infinity billion gold on the ground as the final prize.</p><p>It&#039;s plenty easy to run an event without going overboard, though.&nbsp; For the rest of us, that is.</p></blockquote></div><p>I did go overboard with the jesuslike pr0nswords of pwnage, Eric.&nbsp; I do recall Fiend, Gohma and a number of other people (especially Aaron) back in the day running way more harmful events though.&nbsp; The thing I did that was very wrong was that randomized item generating npc that sold chances at a rare item for 50k gold.&nbsp; To my defense, I don&#039;t recall Coma having a problem with it at the time nor do I remember it being exactly &quot;fair&quot; in how it was randomized if you catch my meaning (see: Charles script).</p><p> I stopped after you asked me and as you might recall thanks to a few other issues you all had with me and as you might further recall, I resigned under the false pretense of giving Muff 120 million gold.&nbsp; At the time, I figured quitting would help get some work done since I would not be there holding you back.&nbsp; Even though that turned out to be incorrect, I do believe Djiin and to a lesser extent you have made a lot of progress and that is good for the game.&nbsp; I hope you guys can get map6 done in a productive manner now that worthless GMs like I was aren&#039;t around to screw things up:P&nbsp; Personally, I think I was a worse moderator than a GM because everyone hated me even more back then.&nbsp; I think I figured that if I did leet events that less of the game would dislike me and that was a bad call.</p><br /><p>Even if it was BS, Eric, you and Ron were right when you told me that.&nbsp; Get rid of GM item spawning and that thunder command, and let the moderators deal with the players.&nbsp; My main job was supposed to be working on the game, but I probably did at least as much damage in that regard too since my map editting sucked and my NPCs were over the top and/or without practical function.</p><p>At any rate, you were right the first time.</p><p>I guess coming from one of the worst gms this client, my comments aren&#039;t exactly credible but I wish they would be considered regardless:D</p>]]></content>
			<author>
				<name><![CDATA[Catbert]]></name>
				<uri>https://swforum.seekye.com/user/30/</uri>
			</author>
			<updated>2005-05-16T11:11:03Z</updated>
			<id>https://swforum.seekye.com/post/965/#p965</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/959/#p959" />
			<content type="html"><![CDATA[<p>I think that was spectre not mumblee if your referring to the Super Turkey event.</p>]]></content>
			<author>
				<name><![CDATA[Jesus]]></name>
				<uri>https://swforum.seekye.com/user/22/</uri>
			</author>
			<updated>2005-05-16T08:43:13Z</updated>
			<id>https://swforum.seekye.com/post/959/#p959</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/957/#p957" />
			<content type="html"><![CDATA[<p>By george your right visual i am adding too many lvls <img src="https://swforum.seekye.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />.</p><p>Anyways i think mumblees recent time in faldon has proved that a well run event can be both ran effectively and enjoyed without any grand prize at the end.</p><p>I dont understand why the big arena was taken away that used to hold Monster Fests in. I loved the mfests Crov used to hold and think that the main complaint as of late is of GM&#039;s sawning monsters in town. I could care less but for the lvl20 guy thats trying to get out to the turkey spawn...a couple of hundred high classed monsters is a bit hard to dodge around.</p><p>Mumblee likes doing the games...but always leaves without cleaning up after himself...;)</p><p>Found many a hell serpent wandering around valour after that <img src="https://swforum.seekye.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Jesus]]></name>
				<uri>https://swforum.seekye.com/user/22/</uri>
			</author>
			<updated>2005-05-16T02:52:14Z</updated>
			<id>https://swforum.seekye.com/post/957/#p957</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/929/#p929" />
			<content type="html"><![CDATA[<p>I don&#039;t believe that GM thunder is a pivotal function of the game.&nbsp; GMs rarely need to interact with players, let alone large crowds of players.&nbsp; When they do, broadcast seems to be enough and if the server needs to send a message then the Zerver console is already there for that.&nbsp; </p><p>While thunder was nice for events, the players should be encouraged to host their own events so that the community is more self-preserving and the GMs end up with more time.&nbsp; My over the top events ended up wasting my time and pissing off a lot of people, so if that provides any perspective as to where I come from..</p><p>I&#039;d like to express agreement with the idea of not making monsters 100% resistant to all forms of magic, unless others of the same difficulty are made 100% resistant to physical damage.&nbsp; I believe Zer went a little overboard against mages when he did that with STT and a number of other monsters made around that time.</p>]]></content>
			<author>
				<name><![CDATA[Catbert]]></name>
				<uri>https://swforum.seekye.com/user/30/</uri>
			</author>
			<updated>2005-05-15T16:45:31Z</updated>
			<id>https://swforum.seekye.com/post/929/#p929</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/920/#p920" />
			<content type="html"><![CDATA[<p>Well apparently there are new monsters for mages....On the new map <img src="https://swforum.seekye.com/img/smilies/roll.png" width="15" height="15" alt="roll" /></p><p>Yeah i was wrong to suggest its fair for a mage to lvl when really they are presented with dires and maybe tigers.<br />Was just using Omni who is now lvl553 as an example that it can be done as a mage but not neccessarily the best way.</p>]]></content>
			<author>
				<name><![CDATA[Jesus]]></name>
				<uri>https://swforum.seekye.com/user/22/</uri>
			</author>
			<updated>2005-05-14T12:34:38Z</updated>
			<id>https://swforum.seekye.com/post/920/#p920</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/913/#p913" />
			<content type="html"><![CDATA[<p>*Deep breath*</p><p>I think the thunder channel should remain but the GM messages should go in maybe Blue chat cause they are often missed zooming by in thunder.</p><p>The skills should still appear because otherwise you have no way of knowing if you are doing it correctly or not. the ol &quot;You must target object&quot; would not be shown so you could potentially spend a long time trying to raise that skill with no result.</p><p>Tyrranus If the tree is cut you will see it...what if your standing there chopping for 20min and it there is no message saying &quot;This tree has already been chopped&quot;...hmmmm.</p><p>I frequently take use of the Player killed message. When fighting etc it is good to know if your enemy is still around or if they have left and gone off to lvl or stand in their GH. When going to a spawn and someone is there. You can see when a monster kills them so you know that spawn is now free.</p><p>The Thudner death area clears up a lot of clutter that would otherwise be in the chat area with constant &quot;are you dead yet&quot;..... &quot;are you still there&quot;.....&quot;who killed you&quot;</p><p>And visual Omnipitent made lvl 520+ as a mage.</p><p>instead of just straight out geting rid of things why not give the option to people. have a little setting to turn on thunder chat or not..same way you filter the message area. I like to see when people login or logout cause it signifies when i start and stop talking to them. With n notification I could ramble on for a while.</p><p>And as for clicking on the persons name to see stats.....Isnt this what Animal lore is for <img src="https://swforum.seekye.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Jesus]]></name>
				<uri>https://swforum.seekye.com/user/22/</uri>
			</author>
			<updated>2005-05-14T02:42:25Z</updated>
			<id>https://swforum.seekye.com/post/913/#p913</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/891/#p891" />
			<content type="html"><![CDATA[<p>How about having options to block the kill messages, and the skill messages.</p>]]></content>
			<author>
				<name><![CDATA[Zammbi]]></name>
				<uri>https://swforum.seekye.com/user/19/</uri>
			</author>
			<updated>2005-05-13T03:36:05Z</updated>
			<id>https://swforum.seekye.com/post/891/#p891</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/875/#p875" />
			<content type="html"><![CDATA[<p>Hm, the &#039;X has killed Y!&#039;, yeah, will probably have to go at some point, since when lots of people are online it&#039;s not that interesting to know anyway.</p><p>Well, for now I&#039;ve implemented it; the delay for it to disappear and the number of lines it can contain are both changeable in Gui/Settings.User.xml. This&#039;ll do for now methinks.. when the client is a little further along (like, when it has anything in the background), we can see about changing it into a ListBox (at present ListBoxes have to have scrollbars, and always accept clicks, so they&#039;ll have to be improved before any sort of scrolling is even viable).</p>]]></content>
			<author>
				<name><![CDATA[Zer]]></name>
				<uri>https://swforum.seekye.com/user/2/</uri>
			</author>
			<updated>2005-05-12T17:08:37Z</updated>
			<id>https://swforum.seekye.com/post/875/#p875</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Status ("GM Thunder") area]]></title>
			<link rel="alternate" href="https://swforum.seekye.com/post/860/#p860" />
			<content type="html"><![CDATA[<p>I still don&#039;t think it needs its own window or that it should go into the status screen, but those are just my two cents:P</p>]]></content>
			<author>
				<name><![CDATA[Catbert]]></name>
				<uri>https://swforum.seekye.com/user/30/</uri>
			</author>
			<updated>2005-05-12T03:25:02Z</updated>
			<id>https://swforum.seekye.com/post/860/#p860</id>
		</entry>
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