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		<title><![CDATA[James's Programming Page — HidSharp Freezed In Unity Edito for mac sometimes]]></title>
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		<description><![CDATA[The most recent posts in HidSharp Freezed In Unity Edito for mac sometimes.]]></description>
		<lastBuildDate>Fri, 25 Jun 2021 14:09:43 +0000</lastBuildDate>
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			<title><![CDATA[HidSharp Freezed In Unity Edito for mac sometimes]]></title>
			<link>https://swforum.seekye.com/post/13128/#p13128</link>
			<description><![CDATA[<p>It works well in Unity2020.3.12f when I play in editor first time. <br />If I stop play and restart play or change some script in unity to make it recompile, it freeze unity editor forever.<br />And when device list changed, this freeze can be recovered and unity will run normally.</p><p>When I build into a mac application, if I call application.Quit() to exit application, it freeze to, and also can be recovered by change device list(plug some device in/out).</p><p>If not call GetDeviceList(), all about above will not happend.Also, DeviceListChanged callback will not be called.</p><p>I wanna know how to repair this issue.</p>]]></description>
			<author><![CDATA[null@example.com (engineerorca)]]></author>
			<pubDate>Fri, 25 Jun 2021 14:09:43 +0000</pubDate>
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