<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[James's Programming Page — Suggestions]]></title>
		<link>https://swforum.seekye.com/topic/41/</link>
		<atom:link href="https://swforum.seekye.com/feed/rss/topic/41/" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in Suggestions.]]></description>
		<lastBuildDate>Thu, 05 May 2005 19:57:51 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/712/#p712</link>
			<description><![CDATA[<p>Is there any reason to think there will be tons of problems? The NT line has always worked fairly well out of the box.</p>]]></description>
			<author><![CDATA[null@example.com (Zer)]]></author>
			<pubDate>Thu, 05 May 2005 19:57:51 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/712/#p712</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/684/#p684</link>
			<description><![CDATA[<p>Ah yea longhorn sounds fairly good, Will be great with 3d programs like lightwave, with its 64-bit Animation.</p>]]></description>
			<author><![CDATA[null@example.com (Zammbi)]]></author>
			<pubDate>Thu, 05 May 2005 11:26:54 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/684/#p684</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/657/#p657</link>
			<description><![CDATA[<p>I prefer C# myself, and as my code page would suggest I&#039;ve used it a lot, but I have many little systems of objects in the current client for instance where the other objects in the system need to know when the object is destroyed. In Java or C# I&#039;d have to check proactively for such things or give each class a destroy method and keep a reference to it somewhere otherwise.. the former of those being more work and slower and the latter being basically the same thing with a more confusing interface, so.. <img src="https://swforum.seekye.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> For a normal server I&#039;d have to agree, C++ would be a huge pain, but the model is really different, so <img src="https://swforum.seekye.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Zer)]]></author>
			<pubDate>Thu, 05 May 2005 03:06:31 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/657/#p657</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/655/#p655</link>
			<description><![CDATA[<p>When I rewrite the server it&#039;ll be in C++, since I intend to share a lot of code between the two (both of them have to keep track of the movement of characters and monsters, for instance, visibility, pathfinding... -- also basic behaviors like following to attack have to be coded in the client to make it work with the current server anyway and those are useful for monster AI for a new server...).</p><p>One reason I won&#039;t be using Java for anything is the same reason I won&#039;t be using C# (though I do like C#) -- automatic garbage collection. It&#039;s nice, but it also means things aren&#039;t deterministic and that I don&#039;t have access to anything reliably resembling a destructor. It would&#039;ve made the current client rewrite a lot more complex than it has to be in C++. Also the lack of templates in both languages means more duplicated code than is healthy.</p>]]></description>
			<author><![CDATA[null@example.com (Zer)]]></author>
			<pubDate>Thu, 05 May 2005 02:37:38 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/655/#p655</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/449/#p449</link>
			<description><![CDATA[<p>java = runescape which = POS</p>]]></description>
			<author><![CDATA[null@example.com (karona)]]></author>
			<pubDate>Sun, 17 Apr 2005 14:18:44 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/449/#p449</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/446/#p446</link>
			<description><![CDATA[<p>oh well in that case it would be fine <img src="https://swforum.seekye.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Zammbi)]]></author>
			<pubDate>Sun, 17 Apr 2005 12:45:22 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/446/#p446</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/442/#p442</link>
			<description><![CDATA[<p>Isnt rs java? Tho really myself I dont like most java games, but I guess if its set out right I guess it will be ok.</p>]]></description>
			<author><![CDATA[null@example.com (Zammbi)]]></author>
			<pubDate>Sun, 17 Apr 2005 07:25:11 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/442/#p442</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/419/#p419</link>
			<description><![CDATA[<p>Maybe having attacking work in another way. eg clicking on the mouse makes you attack. Tho this means a different mouse setout but it would stop steping. It could do till theres a new server. Or you cant move till your attack frames are done.</p>]]></description>
			<author><![CDATA[null@example.com (Zammbi)]]></author>
			<pubDate>Sun, 17 Apr 2005 00:58:37 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/419/#p419</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/414/#p414</link>
			<description><![CDATA[<p>Well yes zlvl is client but the server still controls the ar, eg you stll cant get a ab -9 ar, but you can still speed it up (steping,ar hacking).</p>]]></description>
			<author><![CDATA[null@example.com (Zammbi)]]></author>
			<pubDate>Sun, 17 Apr 2005 00:18:46 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/414/#p414</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/409/#p409</link>
			<description><![CDATA[<p>nope zer said its server side but theres a problem with hitting (steping hit) which means you could use ar hack instead of steping or so.</p>]]></description>
			<author><![CDATA[null@example.com (Zammbi)]]></author>
			<pubDate>Sat, 16 Apr 2005 12:08:42 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/409/#p409</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/408/#p408</link>
			<description><![CDATA[<p>ar is client side isnt it ?</p>]]></description>
			<author><![CDATA[null@example.com (karona)]]></author>
			<pubDate>Sat, 16 Apr 2005 11:29:22 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/408/#p408</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/407/#p407</link>
			<description><![CDATA[<p>All Things are server side so really anything they do client wise will do nothing.</p>]]></description>
			<author><![CDATA[null@example.com (Zammbi)]]></author>
			<pubDate>Sat, 16 Apr 2005 10:41:05 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/407/#p407</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/406/#p406</link>
			<description><![CDATA[<p>well most important things are server side such as dura, armor class ect i believe</p>]]></description>
			<author><![CDATA[null@example.com (karona)]]></author>
			<pubDate>Sat, 16 Apr 2005 10:07:37 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/406/#p406</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/404/#p404</link>
			<description><![CDATA[<p>Its better to work all the hacks now, so there fixed in the new client/server.</p>]]></description>
			<author><![CDATA[null@example.com (Zammbi)]]></author>
			<pubDate>Sat, 16 Apr 2005 02:57:43 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/404/#p404</guid>
		</item>
		<item>
			<title><![CDATA[Re: Suggestions]]></title>
			<link>https://swforum.seekye.com/post/399/#p399</link>
			<description><![CDATA[<p>well u might find it interesting that there are asm hacking tutorials on gd now now that is not appropriate as it could be used to hack faldon i believe</p>]]></description>
			<author><![CDATA[null@example.com (karona)]]></author>
			<pubDate>Fri, 15 Apr 2005 20:31:45 +0000</pubDate>
			<guid>https://swforum.seekye.com/post/399/#p399</guid>
		</item>
	</channel>
</rss>
